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[骨骼綁定] Maya角色面部表情動畫綁定視頻教程下載!Character Facial Rigging臉部表情綁定教程!

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發表于 2016-10-7 19:34:38 |只看該作者 |倒序瀏覽

maya角色面部表情動畫綁定教程,大小:12.1 GB,
flv高清視頻格式,附工程源文件,作者:Judd Simantov
語言:英語。




Course Overview
Judd Simantov was the Lead Character Technical Director at Naughty Dog, working on gaming classics like the Uncharted series. Now he's here to share the secrets of succesfully rigging stylized faces and caricatures with you.
In this 8 week online workshop, work with Judd as you learn the differences between rigging realistic and stylized faces, discover the best areas to place joints so you get muscle control and good animation control, look at different skin binds and discuss workflow methodologies for painting weights.
Judd will show you different shapes and ways of controlling different parts of the face like eyes, ears, mouth and eyebrows (to name a few), adding head and neck controls and talk about how animators can use the elements you rig to create a sense of squash and stretch within the facial expressions.
Finally, you'll learn to use corrective blend-shapes to handle areas that are harder to get right with joints, and discover how to test your rig before it begins the animation process.
You can bring your own face model (subject to Judd's assessment for sUItability) or use one that is supplied with the course.
"By far the best rigging class I have ever taken. Judd knows his stuff, both technically and artistically" - Brian Rogers, student, February 2012
"The small workflow tips are little gold mines by themselves" - Alexander Samouridis, student, February 2012
"A totally different perspective to facial rigging. Judd reminded us that this is an art form after all." - Marty Hon, student, February 2012




作者相關介紹:
Judd Simantov has worked in the Computer Graphics industry for over 10 years. He currently works as an independent contractor in South Africa.
Some of his clients include Naughty Dog, Crytek and Blizzard Entertainment.
Prior to moving to South Africa, he was the Lead Character Technical Director at Naughty Dog for almost 7 years. Judd was one of the early members on the Uncharted: Drakes Fortune - Research and Development Team and has been an integral part of the entire Uncharted series during his time at Naughty Dog. Previous to Naughty Dog, Judd worked in South Africa where he ran his own studio Back2Back Animation Studios for two years. Judd has also been open with sharing information throughout his career. He has taken part in the open source community by developing an open source muscle plugin calledcgMuscle. He has also given talks at GDC in 2005 on Advanced Tool Writing for Character TD's, in 2007 on the Uncharted Facial System, in 2008 on In depth look at the Animation of Uncharted and in 2010 Uncharted 2: Character Pipeline as well as a Uncharted 2: Animation Pipeline, which he also presented in Tokyo Japan that same year. Judd was also a member of the GDC panel for Tech Artists in 2008 and a Siggraph Panel for The Gaming Industry in 2008. His game credits include JakX, Uncharted: Drakes Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drakes Deception.





下載地址:
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Maya角色面部表情動畫綁定   有字幕嗎
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